Fundraising September 15, 2024 – October 1, 2024 About fundraising
1
Creating Games in C++: A Step-by-Step Guide

Creating Games in C++: A Step-by-Step Guide

Year:
2007
Language:
english
File:
CHM, 1.24 MB
0 / 0
english, 2007
2
Game Architecture and Design: A New Edition

Game Architecture and Design: A New Edition

Year:
2003
Language:
english
File:
PDF, 8.77 MB
5.0 / 0
english, 2003
3
Game Architecture and Design: A New Edition

Game Architecture and Design: A New Edition

Year:
2003
Language:
english
File:
PDF, 10.13 MB
5.0 / 0
english, 2003
4
Game Architecture and Design: A New Edition

Game Architecture and Design: A New Edition

Year:
2003
Language:
english
File:
PDF, 6.43 MB
5.0 / 5.0
english, 2003
5
Creating Games in C++: A Step-by-Step Guide

Creating Games in C++: A Step-by-Step Guide

Year:
2007
Language:
english
File:
CHM, 1.24 MB
0 / 0
english, 2007
6
Beginning Math and Physics for Game Programmers

Beginning Math and Physics for Game Programmers

Year:
2004
Language:
english
File:
CHM, 2.69 MB
0 / 0
english, 2004
7
Creating Emotion in Games: The Craft and Art of Emotioneering

Creating Emotion in Games: The Craft and Art of Emotioneering

Year:
2003
Language:
english
File:
CHM, 4.59 MB
0 / 0
english, 2003
8
Creating Emotion in Games: The Craft and Art of Emotioneering

Creating Emotion in Games: The Craft and Art of Emotioneering

Year:
2003
Language:
english
File:
PDF, 28.53 MB
0 / 2.0
english, 2003
9
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors

AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors

Year:
2003
Language:
english
File:
CHM, 3.18 MB
5.0 / 5.0
english, 2003
10
Chris Crawford on Game Design

Chris Crawford on Game Design

Year:
2003
Language:
english
File:
CHM, 2.15 MB
5.0 / 5.0
english, 2003
11
Core Techniques and Algorithms in Game Programming

Core Techniques and Algorithms in Game Programming

Year:
2003
Language:
english
File:
CHM, 4.47 MB
0 / 0
english, 2003
12
Core Techniques and Algorithms in Game Programming

Core Techniques and Algorithms in Game Programming

Year:
2003
Language:
english
File:
PDF, 10.99 MB
0 / 0
english, 2003
13
Game Character Development with Maya

Game Character Development with Maya

Year:
2004
Language:
english
File:
CHM, 54.46 MB
0 / 0
english, 2004
14
Designing Virtual Worlds

Designing Virtual Worlds

Year:
2003
Language:
english
File:
CHM, 1.46 MB
0 / 0
english, 2003
15
Developing Games in Java

Developing Games in Java

Year:
2003
Language:
english
File:
CHM, 4.19 MB
0 / 0
english, 2003
16
Developing Online Games: An Insider's Guide

Developing Online Games: An Insider's Guide

Year:
2003
Language:
english
File:
CHM, 2.66 MB
0 / 0
english, 2003
17
Chris Crawford on Game Design

Chris Crawford on Game Design

Year:
2003
Language:
english
File:
CHM, 2.15 MB
0 / 0
english, 2003
18
Developing Online Games: An Insider's Guide

Developing Online Games: An Insider's Guide

Year:
2003
Language:
english
File:
CHM, 2.66 MB
0 / 0
english, 2003
19
Developing Online Games: An Insider's Guide

Developing Online Games: An Insider's Guide

Year:
2003
Language:
english
File:
CHM, 1.83 MB
0 / 0
english, 2003
20
Developing Games in Java

Developing Games in Java

Year:
2003
Language:
english
File:
CHM, 4.19 MB
0 / 0
english, 2003
21
Creating Emotion in Games: The Craft and Art of Emotioneering

Creating Emotion in Games: The Craft and Art of Emotioneering

Year:
2003
Language:
english
File:
DJVU, 10.41 MB
0 / 3.0
english, 2003